WYSIWYG 2026:
Geometry Optimization: Face Culling for Single Sidedness

Improves rendering performance by ignoring geometry that does not need to be calculated or displayed.

When Single-Sidedness is enabled, the reverse face of an object is excluded from Shaded View shadow calculations.

Imported 3D models will now default to single-sided geometry (with the option to switch to double-sided if required), and native Library Objects can also be set to single-sided for further optimization.